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vropia is a web-based virtual reality (VR) software designed to treat amblyopia (lazy eye) in children. The product addresses the discomfort and social stigma associated with traditional treatment methods like patching by utilizing mobile VR headsets. vropia offers an engaging, gamified experience through cognitive and movement-based games, as well as video or animation viewing.

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Our proprietary software includes 75 Animations —that’s many
Learning episodes of carefully curated content

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vropia Platform

By integrating virtual reality into amblyopia treatment, therapy becomes a more engaging and enjoyable experience. This approach not only enhances the effectiveness of the treatment but also helps maintain children's interest and participation, leading to better outcomes and a more positive overall experience. For more details about how our VR solutions can make a difference, please get in touch with us

vropia Platform

By integrating virtual reality into amblyopia treatment, therapy becomes a more engaging and enjoyable experience. This approach not only enhances the effectiveness of the treatment but also helps maintain children's interest and participation, leading to better outcomes and a more positive overall experience. For more details about how our VR solutions can make a difference, please get in touch with us

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Vropia: Innovating Amblyopia Treatment for
Children with Virtual Reality

What is amblyopia?

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Amblyopia (also called lazy eye) is a type of poor vision that usually happens in just 1 eye but less commonly in both eyes. It develops when there’s a breakdown in how the brain and the eye work together, and the brain can’t recognize the sight from 1 eye. Over time, the brain relies more and more on the other, stronger eye — while vision in the weaker eye gets worse. It’s called “lazy eye” because the stronger eye works better. But people with amblyopia are not lazy, and they can’t control the way their eyes work. Amblyopia starts in childhood, and it’s the most common cause of vision loss in kids. Up to 3 out of 100 children have it. The good news is that early treatment works well and usually prevents long-term vision problems.

Some kids are born with amblyopia and others develop it later in childhood. The chances of having amblyopia are higher in kids who: Were born early (premature) Were smaller than average at birth Have a family history of amblyopia, childhood cataracts, or other eye conditions Have developmental disabilities

What is Virtual Reality ?

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Virtual reality (VR) technology has revolutionized various fields, including medicine, by providing immersive and interactive experiences that enhance both diagnosis and treatment processes. In medical applications, VR is used for surgical training, patient rehabilitation, pain management, and psychological therapies. This technology enables healthcare professionals to create realistic simulations that allow for precise and controlled environments, which are particularly useful in training scenarios and treatment planning. The immersive nature of VR helps in reducing anxiety and improving patient engagement, making it an effective tool in various therapeutic contexts. In the realm of pediatric ophthalmology, VR has shown significant promise, especially in treating amblyopia, commonly known as lazy eye. Traditional treatments for amblyopia, such as patching the dominant eye or using atropine drops, often face challenges related to patient compliance and comfort. VR offers a novel and engaging approach by using games and interactive activities that stimulate the weaker eye while keeping the patient entertained. Studies have demonstrated that VR-based treatments can improve visual acuity and binocular vision more effectively than conventional methods. This innovative approach not only enhances treatment outcomes but also ensures a more enjoyable experience for young patients, increasing adherence to therapy and ultimately leading to better long-term results​ (American Academy of Ophthalmology)​​ (Cleveland Clinic)​.

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Using in Schools and Kindegratens

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Social:

vropiahas the potential to be widely used in schools and kindergartens by teachers and educators to treat amblyopia in children. This software, by offering interactive games and educational videos in an exciting environment, encourages children to practice and treat their eyes. Educators can conduct group therapy sessions using VR headsets and create daily programs to strengthen children's eye muscles. This method not only helps improve vision but also provides an enjoyable and educational experience for children, increasing their cooperation and motivation.
In addition to treating amblyopia, the use of VRopia in schools and kindergartens can also act as a cultural tool. Educators can use this technology to raise awareness among children and parents about the importance of eye health care and early detection of eye problems. Organizing workshops and educational sessions focused on using virtual reality in treating amblyopia can create appropriate cultural awareness in the community, contributing to the improvement of eye health for future generations.
Furthermore, by creating an attractive and interactive environment, children are easily encouraged to cooperate with teachers and educators, resulting in better treatment outcomes.

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Startup Location: Budapest, Hungary

Team Composition: Software engineers, product designers, and developers.

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